Archive for D4C Love Train

Using Harvest Mites or Cat Plants to Salute the Flag is Unpatriotic and Cheating. The Kawajiri, Valentine, and Fatty Famitsu Special!

Posted in JoJo's Year, Text Articles with tags , , , , , , , , , on 2013/08/29 by OnePixelJumpMan

I think I’m going to miss being this busy once ASB news quiets down. Then again, with the pairs of DLC to be announced and long series of matches, gameplay footage, organizing online meetups, and all that, this business will probably last at least another month.

So, we’ve seen the characters in PV, but we never got the big Famitsu special for Kawajiri Kira, Funny Valentine, and Fatty. Wait no more, because it is here. As before, the translation is lovingly done by SoWL on Dustloop. I’ll be quoting that directly while peppering in the character portraits and taunt pictures. I’m actually going to hold off on doing the GHA pictures because we’ve seen them in motion at this point. Usually, we’d be getting these before the PV that showed them, but today is different. Feel free to open up the Famitsu article and follow along with the translation.

Kawajiri Kosaku

Command move: Igniting Impact Bomb
A move that can be used with the Stand turned off. Killer Queen shoots forward a charged air bomb.

Command move: Ignition
After sending a Igniting Impact Bomb, you can activate it at any time by inputting this command. However, be careful not to do it too close and get caught in the blast.

Command move: Trajectory Change
As the name suggests, this move can change the trajectory of an Igniting Impact Bomb.

Command move: Now you’re forcing me to fight!
A move that can be used with the Stand turned off. After dashing forward, the Stand throws out a flurry of punches.

Command move: Contact Bomb
A move that shoots forward an air bullet that explodes on contact with the opponent. Can also be used in Stand mode.

Command move: Primary Bomb
Turns the opponent into the Primary Bomb. Can be triggered with the Ignition move.

Command move: Turn this pebble into a bomb!!
After turning a pebble into a Bomb, Kosaku places it on the ground. Try exploding it just when the opponent tries to approach you.

Special move: I’ll crush you!
A skill that lets you stomp on the downed opponent.

Taunt

Heart Heat Attack: Stray Cat! It’s willing to defend for me!
A counter-move that attacks the enemy with Stray Cat’s air bullet. After blowing them away, they get blown up by a huge explosion!

Great Heat Attack: Bite The Dust
A technique that has been implanted into Hayato Kawajiri. Killer Queen presses the switch inside the opponent’s eye, and at the moment of the explosion, rewinds time. After the timer rewinds, Kawajiri even recovers some health! However, the damage dealt to the opponent stays the same.

Funny Valentine

Effects of D4C – Love Train
– The received damage is decreased, while the invulnerable time of Stylish Move gets longer.
– While you’re in the light, you are invulnerable to all projectiles except for Heart Heat and Great Heat Attacks.
– You can still be hit by projectiles if you’re moving or jumping.
– Some command moves are improved.
– Gyro’s “Ball Breaker” and Johnny’s “Tusk Act 4” ignore these effects.

Command move: It’s a legitimate defense
A simple gunshot move.

Command move: I brought it from the other side
An attack performed by Valentine’s copy from another world.

Command move: If I don’t escape to the other dimension……
A special movement technique that is invulnerable except for the cooldown animation. Valentine hides himself in the flag and lets it float in the air.

Command move: He vanished!!?
A counter-attack that goes behind the opponent’s back and knocks them down. It also works when the opponent attacks you from behind, but does not work on projectiles.

Command move: You really irritated me
The Stand performs a rushing attack.

Command move: I’ll take care of you
Stand performs a chopping attack with great start-up.

Command move: Dojyaaa~n
The Stand wraps the opponent in the flag from midair and deals damage to them.

Special skill: I’ll switch with the “Neighboring” self
In response to receiving damage, even when you’re dying, you can refill your health gauge once per battle by switching with the healthy body from the parallel world. However, your Heart Heat Gauge disappears until the end of the battle, so you can’t use any moves that use it.

Throw: Do not interrupt this country’s peace

Taunt

Heart Heat Attack: He brought more back!
A counter-attack that summons copies from parallel worlds. Two of the copies strike together, attacking the opponent simultaneously!

Great Heat Attack: Dirty Deeds Done Dirty Cheap
The opponent is sandwiched between the ground and the flag, throwing them into a parallel world. As they are thrown into their own copy, they both collapse, receiving major damage.

Shigekiyo Yangu

Shigekiyo Yangu’s Mechanics
– You can put out separate groups of the Stand around yourself
– These groups are consumed by performing command moves
– The amount of groups consumed depends on the button pressed: Weak consumes one group, Medium consumes two, and Strong consumes three
– The more groups you spend on your moves, the stronger you get, but also the longer Harvest will regenerate
It’s necessary to consider the risk and the return of consuming Harvest groups depending on the circumstances.

– Harvest can switch between an offensive formation and a defensive formation
– You can only use command moves when you are in the corresponding formation

Offensive Formation
– A Harvest formation that is focused on offensive techniques
– It has a multi-hit move with great reach that can be used to easily pressure the opponent
– Is poorly fit for defense, since none of the moves are invulnerable

Defensive Formation:
– A Harvest formation that is focused on counter-attacks and special guards
– The attacks do not stay active for too long

Command move: Don’t underestimate Harvest! (Offensive Formation)
Lots of Harvests stampede forward.

Command move: If you try that, I’ll know! (Offensive Formation)

Command move: I’ll beat you up if you move any further! (Offensive Formation)
Harvest climbs the enemy and attacks their neck!

Command move: Don’t get any closer! (Defensive Formation)

Command move: Protect me! (Defensive Formation)
During “Don’t get any closer!”, you can input this command and attack the opponent out of blocking!

Command move: It’s very itchy! (Defensive Formation)

Normal throw: Don’t move!

Taunt

Heart Heat Attack: Now I’m really angry!
Harvest turns into a great wave and rushes forward, dealing many hits.

Great Heat Attack: You want to see strong evidence of it? Hm? Then I’ll show you!
An incredible amount of Harvests surrounds the enemy. Then, each Harvest performs a single hit, slowly beating the opponent to a pulp!

Usually, I’d offer some thoughts on the effects these would have on gameplay, but there’s so much more to talk about. I will say I wouldn’t have thought of Fatty being something like a stance fighter where he changes Harvest tactics to suit his fighting needs. It’ll make him very versatile. Love Train sounds fun. It sounds like a much more useful but less perfect character effect than Bruno’s resurgence at the end of a match. That happens consistently for him, but that’s only a small bit of health. Love Train is more complicated, but way stronger with that it makes you largely invincible save for two characters.

Now to the bonuses. There’s enough that I’m going to give them their own post, but since these appear as I post them, you may have seen the bonuses before you get to this point. Huh.

(All images © Famitsu, CC2, NamcoBandai, Hirohiko Araki, LUCKYLAND Communications, and Shueisha.)