I’m glad I read Part 3 so I know what’s going on when YES explodes all over the screen.
Ooo, a little gameplay footage of Caeser, ACDC, Joseph, and Wham. I like that Joseph gets his tommy gun, and I’m really interested to see how ACDC’s crying is going to enter into gameplay if only because I don’t know how you could make that a move. It’s got to be one of his heat moves, but I want to know what it does because that didn’t lead into a special move in the show or manga. Maybe it’s a distraction from the veins that are sneaking up behind you. It’s probably a counter.
It’s looking good so far, and I’m always up for watching Okuyasu getting clocked in the face. I wonder if, when we get to the end of this commercial battle between Terrence and Jotaro, it’ll be younger Joseph instead older Joseph helping Jotaro cheat.
I assumed you guys would be interested in knowing what they were saying. It helps me out. I didn’t know what it was JoJolion Josuke was doing during his Grand Heat, but the friction stealing is cool. Okuyasu calling Giorno names makes way more sense than insulting his topknot that he totally has. His classic style “uurrryyy” is also a nice touch.
Yeah, that’s the way to do it. Can we agree that we’re coming into ASB with a little “who’d win in a fight” mentality? The moment Mista and Hol Horse were both set to be in the game, I was thinking about who has the better gun stand. But the stand out rivalry is obviously the all out cage match of Cherries vs. Cheese.
The gameplay that we got to see with the main showcase characters, Johnny, Johnathan, Will, and JoJolion Josuke are pretty interesting. I was wrong about what move I thought would be the On Fire Fist, but we knew it would be there. Zoom punch got my attention because it looks like it sticks for a second instead of retracting immediately. If it does, it could be really awesome for anti-air because an opponent could misjudge the time and still jump into it. Will also has it, so I await my match where we sit across the ring just doing that at each other.
Johnny looks like he’s either going to be the character that’s really hard to use because of his very limited movement when not on Slow Dancer but very rewarding if you can handle him or the character that caters to spamming because he’s going to be projectile heavy. That does follow; his power was shooting his fingernails, but I don’t want that to mean he’ll be the back-up-and-shoot-you character.
JoJolion Josuke I think is going to be the trap/counter character with that all based around the soap bubble. I’ve got to give CC2 some credit for what they used for his moves because you see him using a bunch of soap bubbles as a barrier around his body like the shaving scene. He also does that at a distance, but I’m mostly interested in when the screen goes black. That specific bubble will steal the players’ “eyes” by blacking the screen so whoever’s JoJolion Josuke can get a free hit. That’s going to be really hard to use for human player because it blanks the screen, but there may be more to it than what’s in the PV.
Oh, and Kira. He has Sheer Heart Attack, but that’s all they’re telling us. I figured he would also be a counter/trap character because of the way Another One Bites the Dust works and all the bombs, but it’s not in the PV. At this point, I think we can be clear that Kira is DLC only. The way he’s rolled in with the Hayato Memo Book and the specific mention of PSN in the text on the still intro page (edit: and that he’s listed as such on the official character page.) You gotta buy him extra. If you don’t want to mess with getting foreign DLC, you might want to import fast.