Whew, that’s actually pretty tough to listen to all together like that. Someone went through the trouble of getting tons of rush pairs for everyone that can get them. I’m only embedding the first part because they start to repeat pretty quick, but there are two parts. There’s Jotaro vs. Dio on and then a Dio vs. Jotaro one later on. There is one fun one to see in Mista though. Stands don’t run out, but bullets do, so that he can actually manage reloads during that exchange is pretty impressive. He must have a massive callus on his trigger finger.
But that’s something you’d probably see eventually in normal gameplay. What about something you may not end up discovering on your own, like the broken parts of the game? It is a fighter, so something was bound to be out of balance or broken at some point, but you’d hope it’s nothing significant. Is it? Oh, it is quite significant.
Yeah, two loops have already been discovered. There’s a Joylne one, and there’s a Diavolo one. The Jolyne one looks like it takes a certain level of effort to pull off the timing of even if it is somewhat simple. The Diavolo one is outright obscene. That looks like something you’d discover your first or second time playing the character. Yeah, probably something that needs to be fixed. I really hope that’s a patchable thing and not a, “Welp, we’ll get it in Version 2 eventually.”